Our cars, reliably within 5 cm, are pretty much just kept as simple as possible. We have no fancy release mechanism, just a string, no fancy braking system, just a wingnut, and the chassis is only PVC. Keeping it so simple allows us to have a new car and ramp done in under a week, so we can get right into testing and tuning to iron out any issues with drift, skid, etc. Albeit, it's doesn't look fancy or intimidating, but you get nothing for looking better at competition, only for performing better.sciolyperson1 wrote: ↑Tue Nov 12, 2019 7:34 pmFrom a design standpoint, how are you able to get this accuracy this early in the season? Taking into account horizontal drift, as well as flooring and ramp inconsistencies (ramp can't be perfectly flush with the floor), it is almost impossible to get a perfect horizontal distance. Compared to other vehicle events such as EV or Mousetrap, the wheels are not being continuously driven throughout the duration of the run; rather, only the first propulsion from the ramp is given as the energy for the car. As such, drift occurs a lot more at farther distances, when the car slows down and the wheels do not skid as much.
Obviously different, but both my nats medalling buggies got consistently 5cm off, and never up to 1-2cm off every single run consistently. Our first buggy, which had to meet the centerline bonus, had to be carefully tuned in order to go perfectly straight.
Any advice about how to get this consistency would be appreciated.
Also, I think you're making to big a deal out of minor factors like how flush the ramp is with the track and the car turning more as it slows down. The fore of which seems to account for no more than 1, occasionally 2 cm of L/R drift, and the latter of which seems to not be a problem altogether.