Gear, Rooms, and Monsters 1- Test Game

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Cedavis6
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Gear, Rooms, and Monsters 1- Test Game

Post by Cedavis6 »

Our story begins in a gaming studio. The game inventor billionaire, Cedavis6 has just sent out a sign up sheet for her new game, Gears, Rooms, and Monsters. Only five will be able to join, but only one will survive.
Rules:
1. There are three parts to a round: Gear, room, and monster. Each involve your choices of themed objects.
2. Everyone has 2 gages, hp and ap. Hp is health, ap is attack power.
3. Running out if hp is losing.

Signups:
1.
2.
3.
4.
5.
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tornado guy
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by tornado guy »

Okay...? Whatever this is sounds awesomely awesome!!!! :D :D

EDIT: Ahh, sounds semi-like the hunger games.
Last edited by tornado guy on March 27th, 2012, 4:30 pm, edited 1 time in total.
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by mnstrviola »

me!
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by Cedavis6 »

tornado guy wrote:Okay...? Whatever this is sounds awesomely awesome!!!! :D :D

EDIT: Ahh, sounds semi-like the hunger games.
Wow, what an unintentional connection! I want to read those books, but whenever I look for those books, they're not there!!! :x :cry:
3 spots left!
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by Littleboy »

sure I guess I will join.
A better description would be nice.
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by SirBobo »

Count me in :D
I am SirBobo and I approve this message

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Re: Gear, Rooms, and Monsters 1- Test Game

Post by Cheesy Pie »

I join.
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by Cedavis6 »

Sorry I haven't been on lately! I've been very busy!
I'm sorry about the poor description. Basically, everyone starts with 20 hp and ap. Hp is health points, and if you run out of hp, you lose. Ap is attack points, which affects how you handle monsters.
In every part of the round, you have to make a choice. There are five outcomes for your choices, - hp, - ap, neutral, + ap, and + hp.
Gear choices are items you can use at any time, just specify that you want to use it.
Rooms immediately affect you.
Monsters, after attacked, have a status effect on you based on your ap.
Everybround goes gears, rooms, monsters.

ON TO THE STORY!!!!
A light flashes in the room. Suddenly, five items appear to the players.
A sword
A sheild
A crossbow
A gun
A whip
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by mnstrviola »

Mnstrviola grabs the whip

I think this is what we're supposed to do
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Re: Gear, Rooms, and Monsters 1- Test Game

Post by Cedavis6 »

You're doing it right.
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