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Action xii: Pendulum clock

Posted: September 5th, 2019, 5:05 am
by trdd
Action xii:
Start a pendulum clock so that after running for at least 10 seconds, it initiates the next action.

Use this post to comment on this action.

Re: Action xii: Pendulum clock

Posted: September 20th, 2019, 5:01 pm
by SammyBoyisnotGrooot
Hey just wanted to know if any of you have any good resources for obtaining the mechanical (non-electronic) pendulum clock, or any layouts for 3d printing it.

Thanks,

Not Grooot

Re: Action xii: Pendulum clock

Posted: September 27th, 2019, 10:51 am
by knightmoves
There's an animation of an anchor escapement on the wikipedia page. You don't have to make a good clock - it doesn't have to keep time well, or even tick once a second - it just has to last more than 10 seconds. Just don't power it with a spring if you want to use it as a timewaster. https://en.wikipedia.org/wiki/Anchor_escapement

Re: Action xii: Pendulum clock

Posted: October 26th, 2019, 8:35 pm
by Devinszhang
Just one clarification: pendulum clock does not really mean real clock here. Correct?

Re: Action xii: Pendulum clock

Posted: October 29th, 2019, 1:13 pm
by knightmoves
Devinszhang wrote: October 26th, 2019, 8:35 pm Just one clarification: pendulum clock does not really mean real clock here. Correct?
It depends what you mean by "real clock".

A pendulum clock has to be a pendulum clock - it has to regulate time with the oscillation of a pendulum - and it has to run for at least 10s before starting the next action. It doesn't have to be a commercially-produced clock, and it doesn't have to run at 1 tick per second. It doesn't have to display the time of day. You might, I suppose, describe it as a pendulum-regulated mechanical countdown timer rather than a "clock". I'd think you'd want to include some kind of face with a hand that moves, though, so the ES can see what's going on.

Re: Action xii: Pendulum clock

Posted: November 1st, 2019, 1:34 pm
by stringman
Does anyone have any recommendations for where to find an escapement gear or how to build one? Thanks in advance.

Re: Action xii: Pendulum clock

Posted: November 1st, 2019, 1:37 pm
by LittleMissNyan
stringman wrote: November 1st, 2019, 1:34 pm Does anyone have any recommendations for where to find an escapement gear or how to build one? Thanks in advance.

Project Clock has some plans, but you'd have to scale it down quite a bit for it to work in competition

Re: Action xii: Pendulum clock

Posted: January 13th, 2020, 1:02 pm
by TuttleAlpaca
Hi,

Does anybody know where to obtain a gear that works efficiently for an escapement?

Thanks
a turtle

Re: Action xii: Pendulum clock

Posted: January 13th, 2020, 3:27 pm
by LittleMissNyan
TuttleAlpaca wrote: January 13th, 2020, 1:02 pm Hi,

Does anybody know where to obtain a gear that works efficiently for an escapement?

Thanks
a turtle
I've been using this pretty well

Re: Action xii: Pendulum clock

Posted: March 2nd, 2020, 3:20 pm
by Ech09
Would a tourbillon clock be legal as it has an oscillating arm?