Action xii: Pendulum clock

trdd
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Action xii: Pendulum clock

Post by trdd »

Action xii:
Start a pendulum clock so that after running for at least 10 seconds, it initiates the next action.

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SammyBoyisnotGrooot
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Re: Action xii: Pendulum clock

Post by SammyBoyisnotGrooot »

Hey just wanted to know if any of you have any good resources for obtaining the mechanical (non-electronic) pendulum clock, or any layouts for 3d printing it.

Thanks,

Not Grooot
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Re: Action xii: Pendulum clock

Post by knightmoves »

There's an animation of an anchor escapement on the wikipedia page. You don't have to make a good clock - it doesn't have to keep time well, or even tick once a second - it just has to last more than 10 seconds. Just don't power it with a spring if you want to use it as a timewaster. https://en.wikipedia.org/wiki/Anchor_escapement
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Re: Action xii: Pendulum clock

Post by Devinszhang »

Just one clarification: pendulum clock does not really mean real clock here. Correct?
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Re: Action xii: Pendulum clock

Post by knightmoves »

Devinszhang wrote: Sat Oct 26, 2019 8:35 pm Just one clarification: pendulum clock does not really mean real clock here. Correct?
It depends what you mean by "real clock".

A pendulum clock has to be a pendulum clock - it has to regulate time with the oscillation of a pendulum - and it has to run for at least 10s before starting the next action. It doesn't have to be a commercially-produced clock, and it doesn't have to run at 1 tick per second. It doesn't have to display the time of day. You might, I suppose, describe it as a pendulum-regulated mechanical countdown timer rather than a "clock". I'd think you'd want to include some kind of face with a hand that moves, though, so the ES can see what's going on.
stringman
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Re: Action xii: Pendulum clock

Post by stringman »

Does anyone have any recommendations for where to find an escapement gear or how to build one? Thanks in advance.
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Re: Action xii: Pendulum clock

Post by LittleMissNyan »

stringman wrote: Fri Nov 01, 2019 1:34 pm Does anyone have any recommendations for where to find an escapement gear or how to build one? Thanks in advance.

Project Clock has some plans, but you'd have to scale it down quite a bit for it to work in competition
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Re: Action xii: Pendulum clock

Post by TuttleAlpaca »

Hi,

Does anybody know where to obtain a gear that works efficiently for an escapement?

Thanks
a turtle
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Re: Action xii: Pendulum clock

Post by LittleMissNyan »

TuttleAlpaca wrote: Mon Jan 13, 2020 1:02 pm Hi,

Does anybody know where to obtain a gear that works efficiently for an escapement?

Thanks
a turtle
I've been using this pretty well
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Re: Action xii: Pendulum clock

Post by Ech09 »

Would a tourbillon clock be legal as it has an oscillating arm?

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