Here's how it works:
Every event starts with 10 lives. On each turn, a user will post the events, copying from the post above, along with each events' number of lives. Then, that user will add a life to one event, and take away a life from two others.
When an event reaches 0 lives, that event is "killed". Any event "killed" may not be healed. The last event standing wins.
You can post as often as you want, as long as you do not double post. Post the changes you have made at the bottom of your post.
No doing the opposite of what the person above you did. For example: If the person above you heals Thermodynamics and hurts Ecology, you may not hurt Thermodynamics and heal Ecology.
And, lastly, please bold the changes you have made.
Here we go!
Anatomy and Physiology - 10
Battery Buggy - 10
Boomilever - 9
Circuit Lab - 10
Crime Busters - 11
Density Lab - 10
Disease Detectives - 10
Dynamic Planet - 10
Elastic Launched Glider - 10
Experimental Design - 10
Fossils - 10
Game On - 10
Heredity - 10
Herpetology - 10
Meteorology - 10
Mystery Architecture - 10
Potions and Poisons - 10
Road Scholar - 10
Roller Coaster - 10
Solar System - 10
Thermodynamics - 9
Water Quality - 10
Write It Do It - 10
Special note: Last year, the top three were Road Scholar (3rd), Roller Coaster (2nd), and Dynamic Planet (1st).
1. Potions and Poisons 2. Crime Busters 3. Disease Detectives 4. Boomilever 5. Water Quality 6. Meteorology 7. Dynamic Planet 8. Herpetology 9. Battery Buggy 10. Circuit Lab 11. Experimental Design 12. Solar System 13. Game On 14. Thermodynamics 15. Mystery Architecture 16. Write It Do It T17. Fossils T17. Road Scholar 19. Elastic Launched Gliders 20. Anatomy and Physiology 21. Density Lab 22. Roller Coaster 23. Heredity