Here are the rules:
Every event starts with 10 lives. On each turn, a user will post the events, copying from the post above, along with each events' number of lives. Then, that user will add a life to one event, and take away a life from another.
When an event reaches 0 lives, that event is "killed". Any event "killed" may not be healed. The last event standing wins.
You can post as often as you want, as long as you do not double post. Post the changes you have made at the bottom of your post.
No doing the opposite of what the person above you did. For example: If the person above you heals Thermodynamics and hurts Ecology, you may not hurt Thermodynamics and heal Ecology.
And, lastly, please bold the changes you have made.
Shall we begin?
Here are the events:
Anatomy and Physiology - 10
Battery Buggy - 10
Crime Busters - 10
Disease Detectives - 10
Dynamic Planet - 10
Ecology - 10
Experimental Design - 10
Fast Facts - 10
Herpetology - 10
Hovercraft - 10
Meteorology - 9
Microbe Mission - 10
Mystery Architecture - 11
Optics - 10
Potions and Poisons - 10
Road Scholar - 10
Rocks and Minerals - 10
Roller Coaster - 10
Solar System - 10
Thermodynamics - 10
Towers - 10
Wright Stuff - 10
Write It Do It - 10
Hurt Meteorology, heal Mystery Architecture
[size=150]1. Dynamic Planet[/size] 2. Roller Coaster 3. Road Scholar 4. Crime Busters 5. Anatomy and Physiology 6. Potions and Poisons 7. Solar System 8. Rocks and Minerals 9. Thermodynamics 10. Hovercraft 11. Experimental Design 12. Mystery Architecture 13. Microbe Mission 14. Disease Detectives 15. Battery Buggy 16. Herpetology 17. Optics 18. Meteorology 19. Fast Facts 20. Towers 21. Ecology 22. Wright Stuff 23. Write It Do It