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Re: Scioly Assassination 62: Game Over

Posted: October 30th, 2010, 12:22 pm
by RandomPerson
IdahoSciGuy wrote:Well, brobo is actually the one who told me he wanted Starpug to pick the assassinator for the next round. It wasn't my idea. And yeah, i know this was a bad round, you really don't need to tell me.

/walks off in shame.
Not what I was talking about at all, it was a quite adequate round.

But what you didn't do was target paleonaps on the first clue :evil:

Re: Scioly Assassination 62: Game Over

Posted: October 30th, 2010, 4:06 pm
by zyzzyva980
RandomPerson wrote:But what you didn't do was target paleonaps on the first clue :evil:
Seriously Idaho. You broke the tradition. Man, trajroxs is really lucky. If Idaho had confirmed this the night of the assassination she'd have gotten an earful.

Re: Scioly Assassination 62: Game Over

Posted: October 30th, 2010, 4:08 pm
by paleonaps
Yay! Tradition broken.

Re: Scioly Assassination 62: Game Over

Posted: October 30th, 2010, 6:58 pm
by RandomPerson
paleonaps wrote:Yay! Tradition broken.
It is alright, it will be reinstated.

Re: Scioly Assassination 62: Game Over

Posted: October 30th, 2010, 7:50 pm
by lllazar
Wat is Starpug's idea?

Re: Scioly Assassination 62: Game Over

Posted: October 31st, 2010, 4:53 am
by paleonaps
From what I understand, no officers, with protects being approved by X amount of people and accusations by Y amount.
It has its merits, but I think that we shouldn't change what works.

Re: Scioly Assassination 62: Game Over

Posted: October 31st, 2010, 9:29 am
by brobo
The current system works; however, this new system will work even better.

Re: Scioly Assassination 62: Game Over

Posted: October 31st, 2010, 4:29 pm
by starpug
All will be revealed in time. The new assassination shall be going up tomorrow, but don't refresh posting games constantly, all who want to play will be welcome (within reason).