Re: Gravity Vehicle C
Posted: December 2nd, 2011, 7:56 am
There are a number of interesting factors and trade-offs going on, and THE optimal combination, if there is one, is not obvious...
I believe Chalker7s note on the importance of precision is right-on, and very important.
I agree with Illusionist - building the chassis light so you can get a big/concentrated chunk of mass where you want it clearly makes sense- and there is not really any downside, as long as its strong enough to not break, or flex significantly (in directions you don't want it to).
Longer wheelbase will tend to/will be easier to make run straighter than shorter wheelbase - at any given level of precision in aligning the axles parallel
Longer axles (i.e., wider track) can be aligned parallel more precisely than shorter ones.
There is some limitation to the degree of precision you can build to -depends on how much time you take, the tools you have to work with, the materials you have to work with; the more precise you can be, the straighter and more consistent the run line of the vehicle is going to be. If you can build to a few thousandths of an inch precision, your vehicle is going to much straighter and more consistently than one built to 1mm precision.....
Let me throw a new variable out there that hasn't been discussed yet. Wheelbase and track, and aligning the axles parallel is going on in one (2-dimensional) plane. The third dimension is part of the alignment problem, too, though. Three points define a plane. If you have four points - as in four wheels, the "what level of precision can you build to" issue comes into play again. Unless you're incredibly good, or lucky, when you get it put together, and put it on a smooth, flat surface, one wheel will be out of the plane of the other three. It will "teeter-totter", with two diagonally opposite wheels in contact, and the other two above the flat surface. If you push one down into contact, the other will lift up- if you push the other down, the first one will lift off. If you're good, the amount one wheel is out-of-plane will be small. But the fact that the wheel loading can shift around will induce variability in the run-line. It may be minimal during the run- it will be more dramatic under braking. There are solutions. 3 wheels is an obvious one; there are 4-wheel solutions, too. Something to think about, something to play with.
I believe Chalker7s note on the importance of precision is right-on, and very important.
I agree with Illusionist - building the chassis light so you can get a big/concentrated chunk of mass where you want it clearly makes sense- and there is not really any downside, as long as its strong enough to not break, or flex significantly (in directions you don't want it to).
Longer wheelbase will tend to/will be easier to make run straighter than shorter wheelbase - at any given level of precision in aligning the axles parallel
Longer axles (i.e., wider track) can be aligned parallel more precisely than shorter ones.
There is some limitation to the degree of precision you can build to -depends on how much time you take, the tools you have to work with, the materials you have to work with; the more precise you can be, the straighter and more consistent the run line of the vehicle is going to be. If you can build to a few thousandths of an inch precision, your vehicle is going to much straighter and more consistently than one built to 1mm precision.....
Let me throw a new variable out there that hasn't been discussed yet. Wheelbase and track, and aligning the axles parallel is going on in one (2-dimensional) plane. The third dimension is part of the alignment problem, too, though. Three points define a plane. If you have four points - as in four wheels, the "what level of precision can you build to" issue comes into play again. Unless you're incredibly good, or lucky, when you get it put together, and put it on a smooth, flat surface, one wheel will be out of the plane of the other three. It will "teeter-totter", with two diagonally opposite wheels in contact, and the other two above the flat surface. If you push one down into contact, the other will lift up- if you push the other down, the first one will lift off. If you're good, the amount one wheel is out-of-plane will be small. But the fact that the wheel loading can shift around will induce variability in the run-line. It may be minimal during the run- it will be more dramatic under braking. There are solutions. 3 wheels is an obvious one; there are 4-wheel solutions, too. Something to think about, something to play with.