Re: Game On C
Posted: March 5th, 2016, 10:30 am
Just use the scratch sound library.
ThatRoboGuy wrote:Hi everyone, I figured my input would be useful to many here. Competed in the Case Regionals competition against some very strong teams yesterday (Solon, Mentor, etc.) and came out on top in Game on, 1st place. They were kind enough to give us back our game, so I hosted it on Scratch so it could help out others looking for examples.
https://scratch.mit.edu/projects/98619372/#fullscreen
No modifications have been made since the end of the competition. Something to keep in mind are that EVERYONE has to deal with the limited time constraints. Don't expect 1st place to be the next Undertale.
The theme was jumpingBananaPirate wrote:ThatRoboGuy wrote:Hi everyone, I figured my input would be useful to many here. Competed in the Case Regionals competition against some very strong teams yesterday (Solon, Mentor, etc.) and came out on top in Game on, 1st place. They were kind enough to give us back our game, so I hosted it on Scratch so it could help out others looking for examples.
https://scratch.mit.edu/projects/98619372/#fullscreen
No modifications have been made since the end of the competition. Something to keep in mind are that EVERYONE has to deal with the limited time constraints. Don't expect 1st place to be the next Undertale.
Great game! It works really smoothly. Just curious, did you come up with this game on the spot or have you been practicing it? I would think the latter but ig you never know. Also, what was the theme given?
I've tried both once or twice. At Yale I made one from scratch (pun intended) but I forgot to follow the rubric so my bad finish is really due to other factors. At regionals I tried making a game on the spot and medalled (10th), but at states when my friend and I adapted Flappy Bird to the Gravity theme we got 37th...so at least make the template game original?BananaPirate wrote:What have you guys been doing to prepare for this event? I've done it two ways: 1. make 2 or 3 "template" games and try to adapt given themes to one of these ideas, 2. just practice a bunch with random themes and try to make different games each time.
With the first way sometimes I have to stretch the theme a ton to make it fit into the template, or it just ends up not very creative. The second way has a fair bit of uncertainty...
lol "game on the spot"chaguy2457 wrote:I've tried both once or twice. At Yale I made one from scratch (pun intended) but I forgot to follow the rubric so my bad finish is really due to other factors. At regionals I tried making a game on the spot and medalled (10th), but at states when my friend and I adapted Flappy Bird to the Gravity theme we got 37th...so at least make the template game original?BananaPirate wrote:What have you guys been doing to prepare for this event? I've done it two ways: 1. make 2 or 3 "template" games and try to adapt given themes to one of these ideas, 2. just practice a bunch with random themes and try to make different games each time.
With the first way sometimes I have to stretch the theme a ton to make it fit into the template, or it just ends up not very creative. The second way has a fair bit of uncertainty...