Mission Possible C

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PM2017
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Re: Mission Possible C

Post by PM2017 »

Ash123 wrote:
Ash123 wrote:Does everything in an action need to stop for the action to be considered complete? Like if I use a motor for some action and the task is accomplished but the motor keeps going, which doesn’t affect the action, is that okay? Or if I fill up a balloon with a gas and after the balloon strikes an object it rising, is that okay?
That should be good.
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Re: Mission Possible C

Post by Ash123 »

Since every microcontroller has to be unique to only one task, would it be okay if I used only one controller to turn on an infrared emitter, and then, by using the information taken from an infrared sensor that is connected to the same controller, turn on a servo motor that is a part of the next action (flipping a coin) that is also connected to the same microcontroller? Or is it that since the servo is part of the next action, I am not allowed to turn it on using the same microcontroller I used for the infrared?
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Re: Mission Possible C

Post by davecutting »

Ash123 wrote:Since every microcontroller has to be unique to only one task, would it be okay if I used only one controller to turn on an infrared emitter, and then, by using the information taken from an infrared sensor that is connected to the same controller, turn on a servo motor that is a part of the next action (flipping a coin) that is also connected to the same microcontroller? Or is it that since the servo is part of the next action, I am not allowed to turn it on using the same microcontroller I used for the infrared?
Personally, I split the infrared into two microcontrollers.
David Cutting
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Re: Mission Possible C

Post by ScottMaurer19 »

davecutting wrote:
Ash123 wrote:Since every microcontroller has to be unique to only one task, would it be okay if I used only one controller to turn on an infrared emitter, and then, by using the information taken from an infrared sensor that is connected to the same controller, turn on a servo motor that is a part of the next action (flipping a coin) that is also connected to the same microcontroller? Or is it that since the servo is part of the next action, I am not allowed to turn it on using the same microcontroller I used for the infrared?
Personally, I split the infrared into two microcontrollers.
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Re: Mission Possible C

Post by Ash123 »

davecutting wrote:
Ash123 wrote:Since every microcontroller has to be unique to only one task, would it be okay if I used only one controller to turn on an infrared emitter, and then, by using the information taken from an infrared sensor that is connected to the same controller, turn on a servo motor that is a part of the next action (flipping a coin) that is also connected to the same microcontroller? Or is it that since the servo is part of the next action, I am not allowed to turn it on using the same microcontroller I used for the infrared?
Personally, I split the infrared into two microcontrollers.
Yeah so did i, but my question is can I use one microcontroller to end one action and then perform the next one. Like can I use one controller to end the infrared action and also perform the coin flip action?
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Re: Mission Possible C

Post by ScottMaurer19 »

Ash123 wrote:
davecutting wrote:
Ash123 wrote:Since every microcontroller has to be unique to only one task, would it be okay if I used only one controller to turn on an infrared emitter, and then, by using the information taken from an infrared sensor that is connected to the same controller, turn on a servo motor that is a part of the next action (flipping a coin) that is also connected to the same microcontroller? Or is it that since the servo is part of the next action, I am not allowed to turn it on using the same microcontroller I used for the infrared?
Personally, I split the infrared into two microcontrollers.
Yeah so did i, but my question is can I use one microcontroller to end one action and then perform the next one. Like can I use one controller to end the infrared action and also perform the coin flip action?
How could you possibly do it any other way? The microcontroller would read the infrared sensor, and then start the next action.
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Re: Mission Possible C

Post by Afkzby »

Can anyone help me with rule 4g and 5g please? The question might be silly but the rules are very confusing to me...

So 4g basically says that you need to have a timer that lasts for 30 seconds without electricity or springs, and for every second after that you receive 1-2 points depending on if it is chemical. It doesn't say we cannot use electricity/springs after that 30-second period.

But then 5g says, (from my interpretation,) after 30 seconds you'll receive 1-2 points for actions without using e/s.

I assume that the two are talking about the same stuff. Which one do I go with? If the 30s period is the precondition for receiving bonus points, does it have to be at the beginning or it can be at any point? Thank you!
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Re: Mission Possible C

Post by dmis »

Afkzby wrote:Can anyone help me with rule 4g and 5g please? The question might be silly but the rules are very confusing to me...

So 4g basically says that you need to have a timer that lasts for 30 seconds without electricity or springs, and for every second after that you receive 1-2 points depending on if it is chemical. It doesn't say we cannot use electricity/springs after that 30-second period.

But then 5g says, (from my interpretation,) after 30 seconds you'll receive 1-2 points for actions without using e/s.

I assume that the two are talking about the same stuff. Which one do I go with? If the 30s period is the precondition for receiving bonus points, does it have to be at the beginning or it can be at any point? Thank you!
I'm not entirely sure your question. I think the gist of the timer task is you can designate a single task in your device (which can be a scorable action, or something that does not score but is not a violation by being parallel or dead end) to receive bonus points as a timer. The task cannot be powered by a spring or electricity (no task over 10s can). For example, if you had a one minute sand timer, that would count as 60s of a mechanical timer. The 30s is from the start of the timer, so in my example, the 30s requirement would be met because the timer would last 30+s from when you flipped it. It can be at any point in the sequence of the tasks, after the start task but before the final task.
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Re: Mission Possible C

Post by Afkzby »

dmis wrote:
Afkzby wrote:Can anyone help me with rule 4g and 5g please? The question might be silly but the rules are very confusing to me...

So 4g basically says that you need to have a timer that lasts for 30 seconds without electricity or springs, and for every second after that you receive 1-2 points depending on if it is chemical. It doesn't say we cannot use electricity/springs after that 30-second period.

But then 5g says, (from my interpretation,) after 30 seconds you'll receive 1-2 points for actions without using e/s.

I assume that the two are talking about the same stuff. Which one do I go with? If the 30s period is the precondition for receiving bonus points, does it have to be at the beginning or it can be at any point? Thank you!
I'm not entirely sure your question. I think the gist of the timer task is you can designate a single task in your device (which can be a scorable action, or something that does not score but is not a violation by being parallel or dead end) to receive bonus points as a timer. The task cannot be powered by a spring or electricity (no task over 10s can). For example, if you had a one minute sand timer, that would count as 60s of a mechanical timer. The 30s is from the start of the timer, so in my example, the 30s requirement would be met because the timer would last 30+s from when you flipped it. It can be at any point in the sequence of the tasks, after the start task but before the final task.

I see what you're saying. So it's not a sequence of actions but one single action that takes more than 30 seconds right? Do we get points if we have multiple ones like that? Thanks
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Re: Mission Possible C

Post by PM2017 »

Afkzby wrote:
dmis wrote:
Afkzby wrote:Can anyone help me with rule 4g and 5g please? The question might be silly but the rules are very confusing to me...

So 4g basically says that you need to have a timer that lasts for 30 seconds without electricity or springs, and for every second after that you receive 1-2 points depending on if it is chemical. It doesn't say we cannot use electricity/springs after that 30-second period.

But then 5g says, (from my interpretation,) after 30 seconds you'll receive 1-2 points for actions without using e/s.

I assume that the two are talking about the same stuff. Which one do I go with? If the 30s period is the precondition for receiving bonus points, does it have to be at the beginning or it can be at any point? Thank you!
I'm not entirely sure your question. I think the gist of the timer task is you can designate a single task in your device (which can be a scorable action, or something that does not score but is not a violation by being parallel or dead end) to receive bonus points as a timer. The task cannot be powered by a spring or electricity (no task over 10s can). For example, if you had a one minute sand timer, that would count as 60s of a mechanical timer. The 30s is from the start of the timer, so in my example, the 30s requirement would be met because the timer would last 30+s from when you flipped it. It can be at any point in the sequence of the tasks, after the start task but before the final task.

I see what you're saying. So it's not a sequence of actions but one single action that takes more than 30 seconds right? Do we get points if we have multiple ones like that? Thanks
Well, the rules say that we designate an action to act as the chemical clock (see rule 4.g.) This means that only one such action gives bonus points.
West High '19
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