Some comments, unofficial as always (but keep in mind I did create most of those FAQ answers;) As always, I'm interested in feedback, particularly if we didn't take something important into consideration.
FawnOnyx wrote:
I didn't submit this one personally, but I actually did have a (discrete) circuit that did just that; it stopped the motor for an adjustable amount of time and then turned it on full speed again to get the target time. When I designed it, I thought I was primarily being creative within the rules, while learning a lot about how circuits worked in the process. It's pretty disappointing to see it won't be accepted now, although I can see why it could be viewed as cheap or unfair.
This one isn't so much an issue with it being 'cheap' or 'unfair', more as potentially causing a safety issue. 3.l talks about a stopping system that stops motion or shuts the motor off. If we allow systems that temporarily stop the motor, then start it back up again after some fixed time, that opens up a huge safety issue. Ditto for if it just slows down for a little while to essentially a non-effective rotational speed. Also technically note that 5.b.ix. mentions failing to move after 3 seconds, but doesn't explicitly say that's at the start of the run. That could easily be interpreted to be if it stops for move than 3 seconds midway.
FawnOnyx wrote: For example, if we should refer to the spirit of the rules when making circuits with transistors or capacitors or resistors, does that imply complex circuits involving a lot of those parts are too "cheap?" Is using a simple rheostat to vary the speed of the fan unfair? These are all apparently allowed when IC's are disallowed
We have a general philosophy in SO events of disallowing ICs / computers, but allowing virtually any other electrical component. I've explained the reasoning for this in depth in the Mission Possible thread, so refer you there if you want to know more about it.
FawnOnyx wrote:
For the side magnet FAQ too, does that mean the magnet strength can't vary at all along the track? What about the natural demagnetization that happens to ceramic magnets over time? I know after my old track began to demagnetize there were the magnetic equivalent of hills and valleys all down the track.
I'm not following this at all. The FAQ says magnets are allowed outside the track walls. Can you explain how this related to varying magnet strength?
FawnOnyx wrote:It's also interesting with the recent response about time and mass scores coming from different runs and vehicles. I can easily see someone else interpreting this as against the spirit of the problem because the point of the problem is to have a heavy vehicle that can achieve a wide range of run times.
Can you point to where in the rules it indicates the point is to 'have a heavy vehicle that can achieve....'? I'll point out the the Description explicitly says up to 2 vehicles, and the scoring doesn't say anywhere that only 1 vehicle gets scored (although we could have been more explicit in saying it's the best scores out of the vehicles.
FawnOnyx wrote:I guess I'm just frustrated now that several ideas I had have been blocked under the "spirit of the rules." .
Other than the 'stopping in the middle of the track for some time' idea, what else has been blocked now? The FAQs seem to be allowing lots of things.