I can't tell you that, and even if I could, I wouldn't.freeman wrote:Hey starplug, I understand on this thread that you have clearly stated that gravity just needs to do its job but, what exactly will that do for me. I want an efficent manner to get the egg to detach from the bottle and slowly safely fall. O and andrewwski I understand that rule just fine. It makes sense to me. The thing I'm asking is strictly how EXACTLY are you going to build your rocket so that it can get the best time possible. Your too loose. - Please be MORE specific. For example, what shape should the fins be, what should the fins be made of, how many fins should their be, how much water needs to go inside, where should the egg go, if and how you add the parachute, what gravity does, and overall any more important design info that is needed- basically the overall structure? I'm sorry but, this is the first year this event is here for me to see and I've never done bottle rocket so, on this website I'm looking for a good starting base for my design in this competition. Im sorry for all the questions but, this event really has my mind boggled, confused, and lastly stuck. If you could please take a few minutes to give a good summary on how to design a rocket and prefierably a specific and detailed explanation because I have tried so many different things and its not going great. So I'm looking for some more help - Thanks.
It's the first year any of us have done this event. It's a brand new event, so none of us have any experience in it.
I understand the principles well enough, but I haven't built anything yet either, so I don't really know what works best and what doesn't. That's why we build, test, scrap, and rebuild. I'm still at square one...I have plenty of ideas but nothing concrete yet. I'll be building soon enough, but even then, there's no way that I nor anyone else will know what is absolutely best.
Even if we did, however, I wouldn't tell you everything. Obviously I'm not competing against you, so it's not that I'm not trying to protect my ideas from my competitors. I'm all for exchanging tips and ideas. But the purpose of this event, actually the purpose of any SO event, is to learn by doing. The whole experience you get from doing the event will be designing, building, testing, and starting over. By doing so you'll find what works, and what doesn't work, and be able to make improvements.
Find some starting point to go with. Say a rocket with a nose cone and fins. Then go from there.
And lastly, in response to the last few posts, there's not one best way of doing anything. Take a look around you. Is there a best way of building a car? Or an airplane? If that were the case, we'd have a monotonous world. The best way is whatever works the best for you. Do some research, find as much information as you can, make a detailed design, and build. Then analyze your results, do some more research, and try and make it better.




...NOT Communist.