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Re: Mousetrap Vehicle B
Posted: September 7th, 2011, 5:17 pm
by scifipi
I'm so excited

But the problem is I can't seem to set the traps I got... They're the Victor mouse traps w/o the fake cheese triggers. Any help?
Re: Mousetrap Vehicle B
Posted: September 8th, 2011, 11:06 am
by XJcwolfyX
We have to predict our time!
Re: Mousetrap Vehicle B
Posted: September 9th, 2011, 1:22 pm
by Gemma W
You mean like for MagLev?
Re: Mousetrap Vehicle B
Posted: September 9th, 2011, 7:39 pm
by chalker
Gemma W wrote:You mean like for MagLev?
Yes, and like in Gravity Vehicle in Div C.
Re: Mousetrap Vehicle B
Posted: September 10th, 2011, 10:57 am
by XJcwolfyX
|Predicted Time-Real Time|, correct?
Re: Mousetrap Vehicle B
Posted: September 10th, 2011, 3:27 pm
by chalker
XJcwolfyX wrote:|Predicted Time-Real Time|, correct?
Yes, with a coefficient multiplier to scale it appropriately relative to the other scoring factors.
Re: Mousetrap Vehicle B
Posted: September 10th, 2011, 6:35 pm
by XJcwolfyX
English?
Re: Mousetrap Vehicle B
Posted: September 10th, 2011, 6:40 pm
by A Person
chalker wrote:XJcwolfyX wrote:|Predicted Time-Real Time|, correct?
Yes, with a coefficient multiplier to scale it appropriately relative to the other scoring factors.
it's estimated time subtracted by actual run time multiplied by ten.
Re: Mousetrap Vehicle B
Posted: September 11th, 2011, 1:22 pm
by XJcwolfyX
Any ideas?
Re: Mousetrap Vehicle B
Posted: September 11th, 2011, 1:36 pm
by bearasauras
Any ideas on what?