I don't have a scaling factor for mass, but it is fairly strong. You want to build at minimum weight. The SO planes should be relatively easy to build at 6g, adn ballast up to 8. If using very heavy Hobby Lobby wood, you should still be able to build close to 8. See the NFFS video I did on weight management through glue control. While you cannot make up for really bad wood selection, most wood in kits is going to be in the 6-10# range. Coach Brian's video on super simple plane used much heavier wood and came out on weight.jgrischow1 wrote: ↑January 25th, 2024, 4:37 am
Is there scaling factor to see how excess weight affects those benchmark times? My two Div B teams split up the light parts of their kits (and I'm sure some unscrupulous glue usage was a factor) and one plane is about 9.5 g and another is in the mid to high 8s. We plan to use all the lightest parts of our next kit for our state plane and hopefully be just above 8.00, but it would be nice to have a sense of where we are with our excess weight. I mentioned in another thread one of the planes is doing 2:10 and you and others mentioned it should be doing better with just trim adjustments and without substantially denser rubber or different props, but it would be nice to know how much the weight is depressing its max time. Thanks!
Glue is a VERY SURPRISING weight addition. Most kids are applying glue from the bottle, whether using a fine tip or not, it is too much glue. You can easily add 2-3g from glue. A team that asked for my help last year had a J&H kit that built out at 19g. We made it fly for 1:50 (B Div) with very thick rubber (3/16" wide!). They then built again after some glue training, and were able to do 4 minutes with a plane they built to 6g and ballasted up to 8. The heavy plane was caked with CA glue. Virtually all the difference in mass was glue (as the new plane was carbon spars).
Another point of reference was the 2016 season, when there was a bonus for carrying dimes. Each dime is 2.27g, and they offered a 50% bonus for each dime up to 3. Halfway through the season this looked like an even break. At Nationals, most top teams (top 7) used two dimes. We used none because our early tests said it was too much a risk, and we came in 8th. Our time was around 2:54. I think top 2-dime teams were around 1:30-1:40, but got a 100% bonus.
I mentioned trim as a key property (decalage) that must be right, as it has a huge impact on your time. However, the next largest impact is matching of prop and rubber. You cannot match prop to rubber with a plane that is not trimmed right, but once trimmed the huge low-hanging fruit is matching prop to rubber. This means measuring your density, and adjusting which loop you use to use up most of your turns when flying to near the rafters (correct launch torque). Without stripping, you will need to bracket it between two different "widths" that you have, and then tweak the prop pitch (not change prop, just change pitch a little) to match the rubber. A little pitch change goes a long way. Ideally you would be able to adjust pitch and then cut rubber to optimize to that pitch, to home in on a two-variable optimum. But that is secondary to having basic prop-rubber combo close.
After basic trim, then prop-rubber matching, winding technique is important. See Coach Brian's winding video on NFFS. Poor winding can become more of an influence than prop/rubber matching, so both must be worked on.
So, I want to be clear, I am not saying you need different props, but you do need to have your rubber match your prop, at least first order. If it needs "substantially" thicker rubber (leaving many turns), then you absolutely need to change rubber. You can make small adjustments to prop pitch, but if substantially off on the rubber then you would have to pitch down to the point the prop is too inefficient.
My original point, if not stated clearly, is that these three main factors (trim, prop/rubber matching, winding technique) are the low hanging fruit, and should be accomplished before pursuing an increase through the use of custom props.
Coach Chuck
