Game On B

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Game On B

Post by Adi1008 »

Game On B: This event will determine a team's ability to design and build an original computer game using the program Scratch incorporating the scientific theme provided to them by the supervisor.

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Re: Game On B

Post by Dwu1011 »

How do you guys practice Game On? Do you just make lots of games.
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Re: Game On B

Post by LittleMissNyan »

Dwu1011 wrote: ↑Wed Oct 16, 2019 6:08 pm How do you guys practice Game On? Do you just make lots of games.
Ok so Game On actually uses quite a bit of planing before the event - typically people figure out a template game of sorts beforehand that ticks the boxes on the rubric, so knowing both the game and rubric is a must. At the start of the event one person sets up the game (create and make blank sprites, backdrops, the simpler costumes, etc.) while the other person plans out how the theme is going to fit into the game and what it's going to look like. Practice with your partner who's going to do what and how to make your game so you aren't winging it (like we did our first competition).
Also knowing how to use Scratch is pretty much a given, so PRACTICE
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Re: Game On B

Post by Kyky »

Dwu1011 wrote: ↑Wed Oct 16, 2019 6:08 pm How do you guys practice Game On? Do you just make lots of games.
I don't think it's super beneficial to make a complete game every single time you practice. My partner and I preferred practicing individually on our parts and revising our code separately and then doing a complete game once every two weeks to see what is new.
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Re: Game On B

Post by Ethanscioly »

So, in case anybody is interested, created a Scratch studio where you can put any Game On tests or recreations.
Here's the link if you'd like to join:
https://scratch.mit.edu/studios/25297339/

It doesn't have a profile picture yet but I'm working on making one
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Re: Game On B

Post by hmmm »

LittleMissNyan wrote: ↑Thu Oct 17, 2019 1:04 pm
Dwu1011 wrote: ↑Wed Oct 16, 2019 6:08 pm How do you guys practice Game On? Do you just make lots of games.
Ok so Game On actually uses quite a bit of planing before the event - typically people figure out a template game of sorts beforehand that ticks the boxes on the rubric, so knowing both the game and rubric is a must. At the start of the event one person sets up the game (create and make blank sprites, backdrops, the simpler costumes, etc.) while the other person plans out how the theme is going to fit into the game and what it's going to look like. Practice with your partner who's going to do what and how to make your game so you aren't winging it (like we did our first competition).
Also knowing how to use Scratch is pretty much a given, so PRACTICE
and you need to practice timed, like a real competition.
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Rubric

Post by weinhold »

I remixed the scoring rubric into a more kid-friendly format.

Image

The full-resolution version is on the Scioly Game On wiki https://scioly.org/wiki/index.php/Game_On
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Re: Game On B

Post by sciolynewcomer »

Thank you for the useful graphic.
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Re: Game On B

Post by GetPengu »

Is there a way for you to have pre-made sprites at the event. Because last year at states I think they allowed it but I did not know. if you're allowed to then how can you get them at the competition.
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Re: Game On B

Post by sciolynewcomer »

For folks who have participated before, what in your experience is considered to be a valid "Scientific Concept" ? The rubrics allow for 4 such concepts, with 3 points per concept for a total of 12.

In your experience which of these constitute a valid concept?

1. The user accelerates, so acceleration
2. If the autonomous sprite accelerates, would it be considered another concept or is it covered in 1 ?
3. If the user always walks on ground, can we claim 'gravity', especially if it jumps and lands back down ?
4. Speaking of the above, is 'jump' a scientific concept?
5. If the sprite shoots missile, is 'shooting' a concept?

6. In your experience what counts and what does not?

Thanks

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