Scioly Assassination 88: A Social Experiment
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Re: Scioly Assassination 88: A Social Experiment
Yes, they can help. Unfortuneately, nobody helped much in this game.
Stop complaining about new officers. That's what ruining the games. If you just let us get better, we will get better.
Stop complaining about new officers. That's what ruining the games. If you just let us get better, we will get better.
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Re: Scioly Assassination 88: A Social Experiment
I guess I'll throw in my 2 cents because I've watched these games for a loong time, and have seen the games and officers evolve.
I'm gonna try to be as least offensive as possible, but frankly, the newer officers aren't good because they haven't had experience and because the people trying to join the game now are younger- being younger, they're a tad less mature and it takes them longer to get used to the games and how to solve these clues. This doesn't apply to ALL of the new officers, but it's right in general.
Littleboy's rules work because it lets the newer users learn how to solve clues through watching and helping, instead of having the responsibility thrown on them right away. It's gonna take a good series of games in order for them to adapt and realize the mindset it takes to really solve the clues. I've been literally watching these for years and I still can't solve a good chunk of clues on my own. The only other way to get the newer users to learn how to really play this game involves having them be officers and to soldier through a series of terrible games in which they learn the hard way. As seen by the last few games, that method isn't fun for a lot of people. The former method, however, could work.
I know it's unfair to say "Oh, you're bad at this because you're young", but it's honestly true. The older users have always been better at this game because, well, they're more experienced from life in general. I'm not saying to ban a certain age from playing, but for now, for at least a couple of games, the newer and younger users should just watch and be civilians, imho. Remember, what I'm saying isn't UNIVERSALLY true, but generally true.
And the whole substitution officers thing really needs to be fixed. It used to be (for a good number of games in a row, at least) so that the people who wanted a sub spot had to PM the assassinator, and the SECOND one to do it got the spot. That took at least a little bit of thought and strategy, instead of letting even more inexperienced officers who hadn't even solved the entry clue participate.
Again, everything I'm saying is meant to mean no offense, and it's all my opinion. I just wanted to speak out
I'm gonna try to be as least offensive as possible, but frankly, the newer officers aren't good because they haven't had experience and because the people trying to join the game now are younger- being younger, they're a tad less mature and it takes them longer to get used to the games and how to solve these clues. This doesn't apply to ALL of the new officers, but it's right in general.
Littleboy's rules work because it lets the newer users learn how to solve clues through watching and helping, instead of having the responsibility thrown on them right away. It's gonna take a good series of games in order for them to adapt and realize the mindset it takes to really solve the clues. I've been literally watching these for years and I still can't solve a good chunk of clues on my own. The only other way to get the newer users to learn how to really play this game involves having them be officers and to soldier through a series of terrible games in which they learn the hard way. As seen by the last few games, that method isn't fun for a lot of people. The former method, however, could work.
I know it's unfair to say "Oh, you're bad at this because you're young", but it's honestly true. The older users have always been better at this game because, well, they're more experienced from life in general. I'm not saying to ban a certain age from playing, but for now, for at least a couple of games, the newer and younger users should just watch and be civilians, imho. Remember, what I'm saying isn't UNIVERSALLY true, but generally true.
And the whole substitution officers thing really needs to be fixed. It used to be (for a good number of games in a row, at least) so that the people who wanted a sub spot had to PM the assassinator, and the SECOND one to do it got the spot. That took at least a little bit of thought and strategy, instead of letting even more inexperienced officers who hadn't even solved the entry clue participate.
Again, everything I'm saying is meant to mean no offense, and it's all my opinion. I just wanted to speak out
What happens on Alpha Lyrae, stays on Alpha Lyrae.
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Re: Scioly Assassination 88: A Social Experiment
Again, critisizing the new officers does not solve the problem! Leaving them out is a terrible idea, and I am offended by the suggestion! We will get better with practice.
And for the substitute officers should go like this:
After the first five officers are chosen, the Sassy should still have the entry clue up for people to be on a waiting list for guest officers.
And, if you don't want new users to play, join first! Don't just not play because, "The officers are stupid." That should motivate you guys to play.
And older users are not perfect.
AND AGAIN I AM INSULTED BY THE IDEA OF FORCING NEW USERS OUT OF THE NEXT GAME! IT DOES NOT HELP US GET ANY BETTER AND IT MAKES YOU GUYS LOOK REALLY MEAN! AND I KNOW YOU ARE BETTER THAN THAT!
And for the substitute officers should go like this:
After the first five officers are chosen, the Sassy should still have the entry clue up for people to be on a waiting list for guest officers.
And, if you don't want new users to play, join first! Don't just not play because, "The officers are stupid." That should motivate you guys to play.
And older users are not perfect.
AND AGAIN I AM INSULTED BY THE IDEA OF FORCING NEW USERS OUT OF THE NEXT GAME! IT DOES NOT HELP US GET ANY BETTER AND IT MAKES YOU GUYS LOOK REALLY MEAN! AND I KNOW YOU ARE BETTER THAN THAT!
Last edited by Cedavis6 on August 9th, 2012, 4:40 pm, edited 1 time in total.
- Littleboy
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Re: Scioly Assassination 88: A Social Experiment
Common previous ways of replacing an officer.
1. Clue to decide replacement. - Works well because shows they can solve the clues and they are at least somewhat committed
2. 1st person to PM dies, 2nd gets spot. - Shows some strategy, but too much suicide occurs.
3. People volunteer, old officer chooses. - Officer can pick someone who they trust to do a good job.
Current way - First to volunteer - Any fool off the street can be an officer. There is a reason we started having clues to become officer.
1. Clue to decide replacement. - Works well because shows they can solve the clues and they are at least somewhat committed
2. 1st person to PM dies, 2nd gets spot. - Shows some strategy, but too much suicide occurs.
3. People volunteer, old officer chooses. - Officer can pick someone who they trust to do a good job.
Current way - First to volunteer - Any fool off the street can be an officer. There is a reason we started having clues to become officer.
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Re: Scioly Assassination 88: A Social Experiment
I like the first one best. It's extremely simple to manage, and it shows who the good clue solvers are.Littleboy wrote:Common previous ways of replacing an officer.
1. Clue to decide replacement. - Works well because shows they can solve the clues and they are at least somewhat committed
2. 1st person to PM dies, 2nd gets spot. - Shows some strategy, but too much suicide occurs.
3. People volunteer, old officer chooses. - Officer can pick someone who they trust to do a good job.
Current way - First to volunteer - Any fool off the street can be an officer. There is a reason we started having clues to become officer.
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Re: Scioly Assassination 88: A Social Experiment
People aren't saying to outwardly leave the newer ones out though, they can still participate through being civilians. If they crack the clues, they can post and tell the officers. Over time, trust will build in their abilities to handle the officer spot.
We all know that the newer people will get better with practice, but since they aren't effectively solving the clue now, the Sassys are pretty much running them over. That's why having experienced officers is the important part- they're better at protecting. After a series of games where the newer users can learn how to play better, they can start being officers too. This has happened over and over again, where the older officers have cycled out for newer ones. The transition is just rough this time, because the users are proving to have a tougher time handling the game compared to their predecessors.
Remember that in this context, I'm a new user too, despite being a member of this site for over three years. I know that it would be foolish for me to try and join in right away as an officer if I wanted to start playing, because I'd be demolished. I know that. That's why I'd try and solve the clues as a civilian first, not to just build the confidence of others, but to build the confidence within myself. This game takes a lot of work and the right mindset to become good at it. Jumping into it headfirst isn't the proper way to handle it
We all know that the newer people will get better with practice, but since they aren't effectively solving the clue now, the Sassys are pretty much running them over. That's why having experienced officers is the important part- they're better at protecting. After a series of games where the newer users can learn how to play better, they can start being officers too. This has happened over and over again, where the older officers have cycled out for newer ones. The transition is just rough this time, because the users are proving to have a tougher time handling the game compared to their predecessors.
Remember that in this context, I'm a new user too, despite being a member of this site for over three years. I know that it would be foolish for me to try and join in right away as an officer if I wanted to start playing, because I'd be demolished. I know that. That's why I'd try and solve the clues as a civilian first, not to just build the confidence of others, but to build the confidence within myself. This game takes a lot of work and the right mindset to become good at it. Jumping into it headfirst isn't the proper way to handle it
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- chia
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Re: Scioly Assassination 88: A Social Experiment
I'm pretty sure Shad and the others don't mean an actual literal in-the-rules ban, but are simply suggesting that members develop their own clue-solving abilities by helping on the sidelines - as some have already been doing - before taking an officer position themselves.Cedavis6 wrote:I really hate the idea. There should be no restrictions against officers. I am very insulted by that idea, and I am not the only one.
I also agree sassy games should take a bit of a break... there simply is no point if there is little enthusiasm (yes, there are still members who want to play right now, but if it's not enough to quickly fill all the officer slots - the only reason I joined this time was to get the game started already, even though I knew I wouldn't be able to stay - then it's not enough to keep interest in the game).
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Re: Scioly Assassination 88: A Social Experiment
I feel these come into play. This is enough for now.
Albert Einstein wrote:You have to learn the rules of the game. And then you have to play better than anyone else.
An anonymous person wrote:Learn the past, watch the present, and create the future.
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Re: Scioly Assassination 88: A Social Experiment
That's a better idea. I don't think people should complain about new users. It doesn't solve anything, and it kind of hurts our feelings. We are seeds, let us grow.chia wrote:I'm pretty sure Shad and the others don't mean an actual literal in-the-rules ban, but are simply suggesting that members develop their own clue-solving abilities by helping on the sidelines - as some have already been doing - before taking an officer position themselves.Cedavis6 wrote:I really hate the idea. There should be no restrictions against officers. I am very insulted by that idea, and I am not the only one.
I also agree sassy games should take a bit of a break... there simply is no point if there is little enthusiasm (yes, there are still members who want to play right now, but if it's not enough to quickly fill all the officer slots - the only reason I joined this time was to get the game started already, even though I knew I wouldn't be able to stay - then it's not enough to keep interest in the game).
And the next game starts tommorrow.

And to the next officers:
Be dedicated. If I am an officer, I will try harder at the clues. I encourage all officers, new and old, to do this.
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